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Cyborg-ish Pin-up

Hello!

When I started this project, I wanted to finish the character from start to finish. Normally, I never finish my sculpts to game ready. They are just sculpts. But this time, I wanted to do everything the right way, and get it game ready. The only thing that I didn't do is rigging. (Maybe later?) This project started out with a lot of creativity. But with trying to do everything right, and getting everything right, I definitely lost a lot of creativity with this project. But I am glad that I did it this way, because I definitely learned a lot. I think that the hardest thing with this project, were the boots. I had to redo them so many times. And I know that the hair cards are not the greatest. But I don't have to much experience with those. Also, I think that her hairline is far to back.

Anyways, I spent way to much time on this project. But I wasn't continually working on it. But I am sure that all of the struggles with this project will help me with future projects. :)

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Unreal Engine

Blender Gray scale

Blender Gray scale

Blender Gray scale

Blender Gray scale

Blender Gray scale

Blender Gray scale

Head Wire-frame

Head Wire-frame

Head Wire-frame

Head Wire-frame

Suit Wire-frame

Suit Wire-frame

Suit Textures

Suit Textures

Eye Textures

Eye Textures

Head Textures

Head Textures

Limbs Textures

Limbs Textures

Boot Textures

Boot Textures

Skirt Textures

Skirt Textures